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Mont Saint Michel - filming location in Croatia

SCENE 01 / VOLUMETRIC CAPTURE

Volumetric Capture

3D video recording for immersive experiences.

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Here is how this works in practice. Volumetric capture records three-dimensional performances using arrays of synchronized cameras, creating digital assets that can be viewed from any angle. This technology produces photorealistic 3D content for virtual reality, augmented reality, game engines, and interactive media applications.

Here is the short of it. We connect you with volumetric capture studios and tech teams set to recording high-fidelity 3D performances. Our team sets up stage booking, calibration, and data processing pipelines to deliver volumetric assets that integrate seamlessly into your project's post-prod and distribution workflow.

Capabilities

Volumetric Services

Capture real performances as viewable 3D video from any angle.

01

Capture Systems

  • Multi-camera arrays
  • Depth sensors
  • Synchronized capture
  • High-resolution
  • Full 360° coverage

Complete Volume

02

Performance

  • Actor capture
  • Full body motion
  • Facial detail
  • Costume capture
  • Multi-person scenes

Human Performance

03

Processing

  • 3D reconstruction
  • Mesh generation
  • Texture mapping
  • Format conversion
  • Quality optimization

Full Pipeline

04

Applications

  • VR experiences
  • AR content
  • Holographic displays
  • Game cinematics
  • Interactive media

Immersive Content

True 3D Video

Capabilities

360°
Capture
3D
Video
Multi-Cam
Arrays
Real-Time
Preview

Our Process

1

Pre-Production

Planning capture needs, wardrobe considerations, and tech setup.

2

Capture Session

Recording performances in the volumetric stage with synchronized cameras.

3

Processing

Converting raw capture data into 3D video assets through reconstruction.

4

Delivery

Optimizing and delivering volumetric content in needed formats.

On Location

Volumetric capture in Croatia records performers and objects as three-dimensional digital assets, supported by Zagreb's post and animation sector and the country's emerging immersive-media capability.

Here is how this works in practice. We give volumetric capture services for shoots creating three-dimensional digital assets. Performers, objects and spaces recorded so they can be viewed from any angle in VR, AR and immersive applications. Volumetric capture uses arrays of synchronised cameras and depth sensors to reconstruct a subject as a full 3D model rather than a flat image. The resulting assets can be placed into virtual environments, games and interactive experiences.

Here is the short of it. Our crews set up the capture volume and the multi-camera array, manage the synchronisation and calibration, and run the data pipeline that turns the recording into usable 3D assets. We work with the production on the performance capture. The lighting that volumetric arrays need. The processing and integration with the sites and engines where the finished assets will be used.

Here is the breakdown. Volumetric capture fits Croatia's emerging immersive-media skill, anchored by the Zagreb post and animation sector and a talent base trained at the Academy of Dramatic Art (Zagreb). HAVC, the Croatian Audiovisual Centre, administers the 'Filming in Croatia' 25% cash rebates. This extends to qualifying immersive and digital work production. Jadran Film in Zagreb, the historic studio founded in 1946, sits within an audiovisual infrastructure that now spans production, post and emerging immersive techniques. Croatia adopted the euro in 2023 and is an EU and Schengen member.

Here is what that looks like on the ground. This simplifies cross-border joint work with global volumetric and immersive-media vendors. We set up the volumetric pipeline from the capture session through processing to the handover of 3D assets, so the production has what it needs for its immersive project.

FAQ

Frequently Asked Questions

What is volumetric capture?

Volumetric capture records a performance from all angles at once using dozens of synchronized cameras. This creates true 3D video that can be viewed from any angle—not just a flat 2D recording.

How is it different from motion capture?

Motion capture records movement data applied to CG characters. Volumetric capture records the actual look of performers—their faces, costumes, and movements—as viewable 3D video, no CG characters needed.

What are common applications?

Volumetric video is used for VR/AR experiences, holographic displays, immersive documentaries, music performances, game cinematics, and anywhere viewers want to move around and through recorded scenes.

What are the wardrobe considerations?

Certain patterns and materials can challenge volumetric reconstruction. We advise on costume choices during pre-production—mostly solid colors and matte fabrics work best, though modern systems handle more variety.

What formats can you deliver?

We can deliver volumetric content in many formats including point clouds, mesh sequences, and compressed volumetric video formats. Delivery format depends on your target platform and playback needs.

Where are volumetric stages in Croatia?

Croatia has access to volumetric capture facilities through partnerships with European studios. We set up stage access, tech crews, and all aspects of volumetric production.

Productions in Croatia that need this often pair it with AR Production, Multi-Camera Setups, and Virtual Production for full coverage. Most projects also draw on Multi-Camera Shoots and Post-Production Audio.

On Set

Need Volumetric Capture?

Tell us about your immersive project and we'll capture it in 3D.